{"title":"Solo Games We're Playing Right Now","description":"\u003cp\u003esometimes a quiet night in with a great game to explore (maybe some tea?) is just what you need. Here are some solo games on our tables\u003c\/p\u003e","products":[{"product_id":"witchcraft","title":"Witchcraft!","description":"\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eWitchcraft!\u003c\/strong\u003e\u003c\/em\u003e is a fast-playing, card-driven solitaire game where you lead a coven of witches in a fantasy world where magic is real–and so are the monsters. Building on the hidden \/ revealed mechanism of Resist! you will decide when to use magic to defeat the challenges you face–revealing yourself to your fellow villagers and being imprisoned for witchcraft. As you complete missions and defeat enemies you will try to prove to the villagers that magic is not evil, and convince a jury that you are protecting the village. Three jurors will decide your fate and their conviction is strong. Can you persuade them? Or will evil overcome you and the village?\u003c\/p\u003e\n\u003cp\u003eAt the beginning of the game you assemble a coven of witches from families of women represented by a deck of cards. Selecting multiple witches from a family makes that family more powerful. Each family is focused on different tasks in the game–revealing challenges, increasing attack power, uncovering the conviction of the jurors, or capturing familiars to help you in your fight. The fight is real and each of the eight jurors face a different villain. Is it the Headless Horseman, Baba Yaga, the Scarecrow, or some other fiend? On setup you choose three jurors, their missions, and their unique challenges–providing 56 possible combinations with great variety in the types of challenges and monsters you will face. If you fail two missions or lose five villagers, you lose the game. Even if you defeat the missions you still face the trial, and you are only sure of your fate when you reveal the conviction of the jurors and see if you have done enough to persuade them.\u003c\/p\u003e","brand":"25th Century Games","offers":[{"title":"Default Title","offer_id":45890574975235,"sku":"GG-WI-005084","price":21.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0564\/4019\/3202\/files\/IMG-1372.png?v=1725042923"},{"product_id":"hercules-and-the-12-labors-kickstarter","title":"Hercules and the 12 Labors (Kickstarter)","description":"\u003cp\u003eincludes \"Temple of Hercules\" promo card\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eHercules and the 12 Labors\u003c\/strong\u003e\u003c\/em\u003e is an immersive solo card and dice game where players embody the legendary hero Hercules, striving to complete the 12 Labors and ascend to godhood.\u003c\/p\u003e\n\u003cp\u003eEngage in epic battles as you roll and allocate dice to unleash powerful abilities against fearsome foes, including the multi-headed Lernean Hydra, the flesh-eating Stymphalian Birds, and the formidable three-headed Cerberus. Each triumph earns you mighty rewards like the Impenetrable Hide or Athena’s Instrument, granting the strength needed to face the ever greater trials ahead.\u003c\/p\u003e\n\u003cp\u003eYour journey will take you to the ends of the earth, from stealing the Golden Apples of the Hesperides to claiming the belt of Hippolyta from the Queen of the Amazons. Along the way, mood cards reveal the memories and emotions that haunt your past, testing your resilience or rewarding your fortitude.\u003c\/p\u003e\n\u003cp\u003eOnly by defeating each Labor and accumulating divinity can you unlock the gates of Olympus, securing your place among the gods and etching your name into legend! Are you ready to face the ultimate challenge and forge your destiny?\u003c\/p\u003e","brand":"Envy Born","offers":[{"title":"Default Title","offer_id":47560215494915,"sku":null,"price":29.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0564\/4019\/3202\/files\/12labors.webp?v=1765995378"},{"product_id":"alone-on-a-journey","title":"Alone on a Journey","description":"\u003cp\u003eAlone On A Journey is a zine featuring \u003cstrong\u003ethree solo journaling and exploration games\u003c\/strong\u003e and a guide to writing a hack of those games. To play, you will need a journal and something to write with, a six sided die, and a standard deck of 52 playing cards. The cards and dice inform your discoveries and the journey there. The final 10 pages of the zine is a blank journal for recording your journey.\u003c\/p\u003e","brand":"Deernicorn Distro","offers":[{"title":"Default Title","offer_id":47817652863235,"sku":null,"price":14.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0564\/4019\/3202\/files\/AloneonaJourney.jpg?v=1773432654"},{"product_id":"spires-end-volume-1","title":"Spire's End: Volume 1","description":"\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cspan\u003eExperience the terror and intrigue of Spire's End: Volume 1, a 1-2 player choose-your-path card game that hearkens back to the gamebooks of the '80s. This ruthless horror story follows the lone survivors of SeaCrest, a city destroyed by a mysterious spire that pierced through its heart. With 6 gripping chapters spread across 109 enormous custom-sized cards, you'll face enemy encounters, interactive scenarios, and breathtaking artwork. Simple set-up, intuitive rules, and minimal components—no DM, no bookkeeping, no character sheet—just you, an oversized deck of cards, dice, and cube markers, ready to uncover the secrets of the spire.\u003c\/span\u003e\u003c\/p\u003e","brand":"Favro","offers":[{"title":"Default Title","offer_id":48369037738243,"sku":null,"price":43.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0564\/4019\/3202\/files\/5e64d2_3e4c13f4ac1b4028b98e123e3aaeaf71_mv2.png?v=1792267395"},{"product_id":"queen-of-spies","title":"Queen of Spies","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eQueen of Spies\u003c\/strong\u003e\u003c\/em\u003e is a solitaire story-driven board game of espionage and daring missions set in occupied Belgium during the First World War.\u003c\/p\u003e\n\u003cp\u003eYou play as Alice — a former journalist turned spymaster — who runs a secret network from the quiet town of Saint-François de Sales. From the shadows, you'll recruit courageous operatives, train them in specialized skills, and deploy them across enemy lines to gather intelligence, disrupt plans, and complete critical missions before time runs out.\u003c\/p\u003e\n\u003cp\u003eThe game is told through several independent stories, each divided into three tense chapters. Each chapter takes around 20 minutes to play, and completing a full story provides a thrilling, hour-long narrative experience — perfect for solo players who want cinematic tension in a flexible format.\u003c\/p\u003e\n\u003cp\u003eYour decisions shape how each story unfolds: who you recruit, where you strike, and how you adapt when things go wrong. Every mission carries risk, every operative is valuable, and the fate of your entire network may depend on a single move. Will you stay hidden long enough to turn the tide of war — or will the enemy close in before your mission is complete?\u003c\/p\u003e","brand":"Salt and Pepper","offers":[{"title":"Default Title","offer_id":49695006458115,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0564\/4019\/3202\/files\/253DE78A-7D7E-4BAE-91EB-EE69B17BE5F6.png?v=1790295326"}],"url":"https:\/\/houserulesboardgames.com\/collections\/solo-games-were-playing-right-now.oembed","provider":"House Rules Games","version":"1.0","type":"link"}