Salem 1692

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* Social deduction & light strategy game * Perfect for parties and large groups! * 2-12 players * 20-40 minutes * Ages 14+ * Gather cards to accuse, or defend, other players. Deciding who to trust is key to survival, since you can never play a card on yourself. * Players each start the game with 5 Tryal cards. If a player receives enough accusations, one of their Tryal cards is revealed. Once all "Witch" Tryal cards have been found, the villagers of Salem win. * The "Night" card, forces all players to close their eyes while the Witches secretly choose someone to eliminate. * The "Conspiracy" card forces all players to take a face-down Tryal card from the player to their left. Eliminating witches quickly is essential, otherwise "Conspiracy" may soon have the whole town turned evil.