Salem 1692
* Social deduction & light strategy game
* Perfect for parties and large groups!
* 2-12 players
* 20-40 minutes
* Ages 14+
* Gather cards to accuse, or defend, other players. Deciding who to trust is key to survival, since you can never play a card on yourself.
* Players each start the game with 5 Tryal cards. If a player receives enough accusations, one of their Tryal cards is revealed. Once all "Witch" Tryal cards have been found, the villagers of Salem win.
* The "Night" card, forces all players to close their eyes while the Witches secretly choose someone to eliminate.
* The "Conspiracy" card forces all players to take a face-down Tryal card from the player to their left. Eliminating witches quickly is essential, otherwise "Conspiracy" may soon have the whole town turned evil.